About
Throughout his eight-year career in computer graphics, he has developed a wide range of skills as a generalist and specialized in 3D visualization, digitization, and augmented and virtual reality technologies (AR and VR). He applies the latest digital technologies to create innovative solutions and enhance user experiences. His focus is on the digitization of cultural heritage, aiming to preserve and revive valuable artifacts and historical sites for future generations.
Computer Graphics Generalist | MSc in Computer Graphics
With years of experience in computer graphics, he has had the opportunity to work on many interesting projects. He is ready to take on challenges and is committed to helping clients bring their ideas to life in an original and technically precise way.
- Birthday: 15 Feb 1995
- Phone: +381 65 3339 529
- Email: mirceski.filip95@gmail.com
- Website:www.noctuacg.com
Skils
Through years of professional experience and continuous improvement, he has acquired a broad range of skills that have enabled him to successfully overcome challenges in his field.
Project Planning
Carefully plans projects by clearly defining goals, allocating resources, and setting deadlines to ensure successful outcomes.
Organizational Skills
Efficiently manages time, sets priorities, meets deadlines, and quickly adapts to schedule changes to maintain productivity and ensure project success.
Teamwork
Dedicated to teamwork, encouraging collaboration, idea sharing, and mutual support among team members, which contributes to better results
Communication
Skilled in communication, clearly conveys ideas, actively listens, and resolves conflicts to ensure the achievement of shared project goals.
Team Coordination
Experienced in organizing teams, motivating members, setting clear objectives, and providing continuous support throughout the course of a project.
Analytical Skills
Possesses strong analytical abilities, allowing him to quickly identify problems, find solutions, and make sound decisions for successful project execution.
CV
Personal Data
Filip Mirčeski
Computer Graphics Generalist | MSc in Computer Graphics
- Novi Sad, Serbia
- +381 65 3339 529
- mirceski.filip95@gmail.com
Education
MASTER'S DEGREE IN COMPUTER GRAPHICS
2018 - 2020
Faculty of Technical Sciences, University of Novi Sad
During his master’s studies in computer graphics, he focused on researching procedural modeling and advanced rendering algorithms. His master’s thesis involved procedural modeling of exteriors using Houdini software, where he developed techniques for generating dynamic and complex environments.
Skills:
3D simulation, project management, motion capture
Tools:
Houdini, Unreal Engine, Python, Vicon
BACHELOR'S DEGREE IN COMPUTER GRAPHICS
2014 - 2018
Faculty of Technical Sciences, University of Novi Sad
During his undergraduate studies, he refined techniques in 3D modeling, texturing, and animation of rigid and deformable objects. He actively participated in projects involving interactive application development, motion capture systems, and computer vision techniques. Through practical projects, he enhanced his skills in Unreal Engine, 3D data processing using photogrammetry methods, and developed simple object detection applications in C++. His thesis covered the analysis and application of squash and stretch principles in rigging to improve and achieve realistic movement of digital characters in animated films.
Skills:
3D modeling, 3D animation, texturing, digital character rigging, web design
Tools:
3DS Max, ZBrush, Vray, Photoshop, After Effects, Substance Painter, Agisoft, Unreal Engine, Python, Html/Css
GRAPHIC TECHNICIAN
2010 - 2014
Riste Risteski Ričko Secondary Technical School, Prilep, North Macedonia
During his secondary education, he gained practical knowledge in graphic design, print material preparation, and various printing techniques including screen printing and graphic finishing.
Skills:
Design, print preparation, screen printing, graphic finishing
Tools:
CorelDraw, Photoshop, Illustrator
Work Experience
COMPUTER GRAPHICS GENERALIST
Sep 2022 - Present
BOM Solutions, Novi Sad, Serbia
As a generalist at BOM Solutions, he combines acquired computer graphics knowledge with experience in team leadership and project management. He participates in the implementation of complex projects in the fields of digitization, VR training, and web AR applications.
Skills:
Project planning, 3D modeling, texturing, team leadership
Tools:
3DS Max, Blender, Maya, ZBrush, Substance Painter
EXECUTIVE DIRECTOR & CO-FOUNDER
Feb 2018 - Present
NoctuaCG, Novi Sad, Serbia
As the executive director and co-founder of NoctuaCG, he actively contributes to the development of projects in architectural visualization, 3D modeling for the gaming industry, and VR/AR technologies. He collaborates with culturally significant institutions such as the Gallery of Matica Srpska and the Museum of Vojvodina, participating in cultural heritage digitization projects using advanced technologies for preserving and presenting important artifacts and sites. His experience in project planning and organization contributes to the successful completion of complex tasks across various industrial and cultural sectors.
Skills:
Project planning and organization, 3D modeling, texturing, 3D animation
Tools:
Blender, 3DS Max, Substance Painter, Unity
ASSISTANT
Sep 2018 - Oct 2023
Faculty of Technical Sciences, University of Novi Sad
As the executive director and co-founder of NoctuaCG, he actively contributes to the development of projects in architectural visualization, 3D modeling for the gaming industry, and VR/AR technologies. He collaborates with culturally significant institutions such as the Gallery of Matica Srpska and the Museum of Vojvodina, participating in cultural heritage digitization projects using advanced technologies for preserving and presenting important artifacts and sites. His experience in project planning and organization contributes to the successful completion of complex tasks across various industrial and cultural sectors.
Skills:
Education, organizational skills, communication, analytical abilities, teamwork, problem solving
Tools:
3DS Max, ZBrush, V-Ray, Photoshop, After Effects, Substance Painter, Agisoft, Unreal Engine, Python, HTML/CSS, Microsoft Office Suite (Word, Excel, PowerPoint, MS Teams)
FREELANCE
Apr 2016 - Present
Upwork
Through freelance engagements on the Upwork platform, he has honed skills in computer graphics, including creating 3D content for video games, object texturing, product rendering for digital marketing, and architectural visualization. He managed projects independently, communicated with clients, and adapted to varying requirements, which further contributed to his professional development and understanding of market needs.
Skills:
3D modeling, texturing, 3D animation, visual effects
Tools:
3DS Max, Blender, Maya, Substance Painter, Photoshop, After Effects, Unity
Portfolio
This portfolio is a reflection of many years of experience, dedication, and passion for creative work. Through carefully selected projects, various skills and technical abilities are showcased, with each project serving as proof of a continuous pursuit of innovation, quality, and professional growth.
- All
- Cultural Heritage
- 3D Digitalization
- Architecture
- 3D Assets
- Virtual Tour
- AR/VR
- AI